Mathematic Analysis of the video game

In our game we used a lot of algorithms like if then or the variables.

For exemple, interactions are managed by two variables that lieds interactions between different sprites :  If…… then change variable i1 by 1….. else / When i1 > 0, then say “…….”            So we can say all sprite in the game are lied together by a lot of interactions.

We had to resolve many bug and debugging is a very anoying activity. Our game is composed by 4 sequences that we had to build.

In the game, when you press some inputs one sprite will move and the game can begin; Come to see it at this adress :   http://scratch.mit.edu/projects/37564046/#player